It all began with a Halloween costume.... Dale wood was a police detective. Specializing in forensic science, he none the less felt it was his privilege and duty to act in the field. Although he kept fit and even studied martial arts in his youth, Dale was far from the cinematic "Maverick" cop from movies, the only thing that set him apart from his fellow officers was his lack of fear; Dale was unshakeable. Dale's partner, Detective Dupree had dubbed him Captain Courageous. One year for Detective Dupree's Halloween Party, Dale, a decent tailor, decided to come as Captain Courageous. It was a white and purple number and looked sufficiently gaudy. On the way to the party however, Dale, in his costume saw movement out of the corner of his eye. It was a figure, no three figures; obviously costumed and moving across the rooftops. Without thinking, Dale took off after them. In relatively good shape, and due to the fact that they were navigating rooftops, he caught up to them in an alley. Peering around the corner, he saw the legendary, Crusader, facing off against two costumed criminals. He recognized the bestial Saberclaw and another, darker clad villain he hadn't seen before. The Crusader was backed against the wall with Saberclaw stalking forward. Dale rushed the beast, sensing Crusader's peril. "Look out!" Crusader called, his voice tinged with fear, "Phobia can cripple you with fear!" Phobia? Dale looked at the man in the black cowl. He was a skinny little man and he certainly didn't seem dangerous. Dale avoided the claws of his bestial opponent and charged the smaller target. Phobia grinned evilly and gestured at him. Dale felt a wave of energy pass over him but nothing else. Phobia's grin fell and he cringed as Dale collided with him. It was enough to break his spell on Crusader who turned his impressive combat ability on Saberclaw and took the beast down. "Thanks for the help, err, who are you?" Crusader stood there with his hand extended. "Captain Courageous." Dale said without too much thought. He took Crusader's hand and shook it. Three years later, Captain Courageous is still fighting crime. A legitimate crime fighter, he returned to Karate to improve his combat technique, made some connections with various independent crime fighters and began his association with Bruce Robins, aka the Blacksmith, a retired SAT technician. The Blacksmith has provided CC with most of his vehicles and gear. He left the police force eighteen months after his decision to be a full time crime fighter, since he didn't want to put anyone in jeopardy by working tired. He collects a small pension (he was injured in the line of duty) and gets money as a private investigator. Dale hasn't changed too much. He still sees himself as a detective; now he just works funny hours and doesn't use a gun. He does his best to remain on the right side of the law, giving his evidence to James Dupree and making sure arrests stick. He has seriously increased his training regimen, often working with Crusader and Squire. He seemingly has no fear and will enter into obviously fatal situations calmly and with a plan in mind. He still considers himself to be a work in progress. "It only one of the Crowns of Krim, we can take him." Captain Courageous is a highly trained normal with peak human agility and speed. He is well trained in Karate and weapons combat and has a multi-use combat staff, a few other neat gadgets and a reinforced cloak with a variety of uses. He tries to lure opponents away from civilians, always notifies the police before he goes into combat, and tries to incapacitate the most powerful foe he faces first. A not-so-very grim stalker in the night. CC has good contacts with the police and with a gadgeteer and a more famous crimefighter. Athletic man with a trim physique. CC wears a white body suit with a dark purple shield on his chest, a purple cape, cowl, boots, gloves, and trunks. His belt is black and a black "C" covers his heart.
               
          
               
               
                    
               
          
Variable Advantages: Megascale (1" = 10m), Megascale (1" = 100m), Megascale (1" = 1Km), Difficult to dispel. Character is assumed to carry 12 bugs.