Dr. Paulson was a research scientist at Orion Technologies looking into cellular research. Part of the technologies they used were experimental micron-splicers, piloted nano-machines that could effect things on a cellular level. The technology was radical, and ripe for theft. A group of unscrupulous business rivals hired Shrinker to retrieve the nano-chamber where the research was done. Dr Paulson happened to be there when she struck (her preliminary search missed him as he had been in the men's room. Surprised at a witness to her crime she blasted him (a low level beam to stun him and allow her to escape). The blast knocked him to the ground and into a container of the nanites. For reasons no one can fathom, Dr. Paulson shrunk immediately. Just over to centimeters in height, he attempted to stop the theft. Discovering he could fly, Dr Paulson rammed Shrinker in the chin as she tried to unhook the nano-chamber. The surprise attack knocked her unconscious. Dr Paulson quickly programmed some of the nano-machines to set off the security alarms. Shrinker was apprehended and Dr. Paulson sat in the lab, stuck at two centimeter's tall trying to figure a way out of his mess.
Working tirelessly, he figured out how to return to full height. He was amazed at how easy calculations and reading had become. In addition to shrinking, he had been endowed with superhuman brain function! Excitedly he figured out how to return to full height. And forgot everything else. Sadly, his heightened mental abilities seemed to be linked to his sized. The smaller he was the smarter he was!
Vowing to use his new powers for the good of his fellow man, Dr. Paulson took the name Micron. He had little idea as to how to be a superhero so when he saw an add for Avant Guard: Training Day, he leaped at it.
A doctor, Leon is a bit smug and overconfident, but he is a good guy, takes his Hypocratic Oath very seriously, and tirelessly helps others. His areas of study are the biological sciences and he's studying furiously in his shrunken states to learn other areas as well. This, he hopes will make him a more effective crime fighter.
"Let me give that a little thought."
Micron enters combat with at least one level of shrinking on. This not only makes him a bit harder to hit but it allows him to be twice as smart and access his Micro-Mentalist abilities.
His gadget pool is geared towards his fields of expertese, he uses biological and biochemical gadgets (glues, knock out gas, itching powder, etc.)
If you want to make him less effeective, drop his gadget pool. To increase Micron's abilities, increase the gadget pool for more expensive weapons, and give him some more sciences to choose from (mechanics and electronics are a must). As always increase his Characteristics to campaign norms and adding martial arts and CSL's will work too.
Good looking guy with wavy brown hair and a lean build. He is a little older (entering his later thirties) than many contestants. He wears a green costume with white gloves, boots, and belts & harnesses. His helmet is mostly for show, but it is white with green trim and a black visor. His mouth and nose are still visible, but his chin is covered. A metallic green M is sported on his chest. His costume is slick and modern looking.
Shrinker wants to embarrass him for his part in her capture.